Illustrator Process
Took my M icon and made a logo shield design in illustrator. All the layers were set up for object separation in Moi3d. Managed to keep my bezier point counts low.
Moi3d process
Tool all layers from Illustrator and extruded and beveled them. Also deformed the shield to arch a bit so its not a flat surface. Then proceeded to build the structure around the shield that would move as desired. Once the shield was set, then built out the rest of the room environment and scene.
C4d Process
Imported elements from Moi3d and set them for character rigging. Once Ik rig was set then moved into xpresso simplify the animation controls. Once the scene was rigged I animated the open then light and textured the scene with Redshift.